Engineering » Academy of Engineering

Academy of Engineering

Principles of Engineering (POE), PLTW Introduction to Engineering Design and Digital Electronics is a foundation course of the high school engineering pathway. This survey course exposes students to some of the major concepts that they will encounter in a postsecondary engineering course of study. Through problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of materials and structures, automation, and kinematics. The course applies and concurrently develops secondary level knowledge and skills in mathematics, science, and technology. 

Course Overview

In PLTW Introduction to Engineering Design, you will learn how engineers apply a design process to solve real-world problems. You will work individually and as a member of collaborative teams to apply math, science, and a variety of engineering tools, including 3D modeling software, to design, document, and communicate your engineering work. Many of the transportable skills you practice in this course—such as communication, collaboration, ethical reasoning, and process thinking—can be applied to your other courses and your future career!

Course Objectives
  • Materials, resources, and/or software you need
  • How to plan, monitor, and evaluate your learning
  • Collaboration with your peers
  • What work you need to turn in and how to submit it
  • How to overcome learning challenges and roadblocks
Course Overview
 
Students will have the opportunity to develop skills and understanding of course concepts through activity-, project-, and problem-based (APB) learning. By solving rigorous and relevant design problems using engineering and science concepts within a collaborative learning environment, APB learning challenges students to continually hone their interpersonal skills, creative abilities, and problem-solving skills. Students will also learn how to document their work and communicate their solutions to their peers and members of the professional community. It also allows students to develop strategies to enable and direct their own learning, which is the ultimate goal of education
 
Required Technology & Software: 

 

  • A Personal or DOE issued Electronic Learning Device (Computer/Laptop) 
  • Jupitergrades Learning Management System
  • Autodesk Design Academy Account
  • PLTW Student Account
  • G-Suite Account using DOE Email Account
  • Autodesk Fusion 360
  • America’s Army Simulation
  • Logger Pro 3
  • MD Solids
  • ROBOTC
  • Robot Virtual Worlds
  • Tinkercad
  • Virtual Tensile Tester
  • West Point Bridge Designer
  • SSA 1000 

 

 

Course Overview
 
Engineering Design and Development (EDD) is the capstone course in the PLTW high school engineering
program. It is an open-ended engineering research course in which students work in teams to design and
develop an original solution to a well-defined and justified open-ended problem by applying an
engineering design process. The knowledge and skills students acquire throughout PLTW Engineering
come together in EDD as they identify an issue and then research, design, and test a solution, ultimately
presenting their solution to a panel of engineers. Students apply the professional skills they have
developed to document a design process to standards, ready to take on any post-secondary program or
career. 
 
Course Outline
 
UNIT 1 - Design process & Problem Solving
UNIT 2 - Principles of Manufacturing, Assembly & Fabrication
UNIT 3 - Energy & Power
 
ACADEMIC BEHAVIORAL EXPECTATION
  • Attendance – Students are expected to be PRESENT and PROMPT for both in-person and virtual
    classes to gain the most knowledge, experience and skills development from this course. Excessive
    absence, consistent lack of preparation and can result in the lowering of your final grade per marking
    period.
  • Participation – Students should be always PREPARED to PARTICIPATE in the learning experience
    through note taking, class discussion, individual & collaborative projects, work-base learning
    activities and assignment completion.
  • Polite and Respectful - Students should always be POLITE and RESPECTFUL to themselves and
    others whether in-person or virtual classes. There is ZERO TOLERANCE FOR BULLY IN ALL ITS
    FORMS. Being polite includes not stealing the educational time and opportunities of your fellow
    students as well as your own time and opportunities. It means respecting all persons, belongings, and
    opinions in the classroom. We may not always agree or see things the same way, but each one of us
    deserves respect.
 
Plagiarism and Test Taking Procedures:
  • No communication of any kind is to take place during testing (quiz and exams).
  • A student's eyes never appear to be directed at another's work.
    Students never present someone else's work as their own without giving credit (homework,
    classwork, etc.)
  • Rely on YOUR knowledge, NOT your neighbor’s.

Teacher Responsibilities:
  • I will do my best to create a positive, productive and rigorous learning environment.
  • I will be ready and prepared to teach every day using a variety of methods.
  • I will do my best to meet the individual needs of my students.
  • I will be consistent and fair in following a progressive discipline procedure.
Instructors
Could not find any faculty or staff.
Course Syllabus